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great yarmouth escape rooms faq  tourist things to do nights out norfolk
great yarmouth escape rooms faq  tourist things to do nights out norfolk

ARRIVE PROMPTLY AT THE START TIME

great yarmouth escape rooms faq  tourist things to do nights out norfolk

LOCKERS AVAILABLE FOR BITS AND BOBS

NO PHOTOS OR VIDEOS DURING THE GAME

That way you can get the most out of your experience with us and not be in rush. Turning up late can lose you time on the clock.

We have a few small lockers available for those belongings you don't need on your adventure.

We have a very strict NO SPOILER policy here at GYER.

Don't worry though, there will be a team photo at the end of the game.

  • WHERE ARE YOU LOCATED?
    We are located on Great Yarmouth Seafront opposite the Arc Cinema, next to Britannia Pier. You'll see us just behind the Bowls Green. Google Maps & What.3.Words information is on our Contact Us section
  • WHAT TIME SHOULD I ARRIVE?
    Please arrive at the time slot you've booked for your game. This is to allow us to greet your team & present our briefing, which must be done before players can enter the rooms. *The 60 min clock for your game will start 10 minutes after your booked time slot. *If you arrive later than 10 minutes than your booked slot this may result in time being removed from the clock or us being unable to allow you to participate. *Refunds can not be given for late arrivals. So check the traffic, find your parking space and nip to the loo before you leave.
  • HOW MUCH DOES IT COST?
    Our games are priced at the following rates: 2-3 Players £26.50 per person 4-6 Players £24.50 per person These prices reflect our rooms which are designed and made with the most up to date techniques & technology. We also always dedicate one host to each game to make sure you have the best experience possible!
  • HOW MANY PEOPLE CAN BE IN MY TEAM?
    Conjured Spirits & Demons 2-5 Wizards & The Potion Master 2-6
  • ARE THERE AGE LIMITS?
    Please be aware there must be someone 16+ in the room responsible for anyone under the age of 16 as per Terms & Conditions. We recommend to become fully involved in the experience, players are ideally 12+. Minimum age we suggest is 10+ as their participation may be limited. It is not recommended for a 1 adult and a young children team within the Wizard Experience. Please Note: Conjured Spirits & Demons strictly 16+ with at least one paying adult.
  • AM I ACTUALLY LOCKED IN A ROOM?
    No, absolutely not. You able to leave the experience at any time. When Escape Rooms first opened over 15 years ago in the states and in Europe, it was a basic premise, you get locked in, solve the clues to find the key to get out. Since then they have evolved into more immersive adventure rooms with their own narrative to work through.
  • HOW PHYSICAL ARE THE ROOMS?
    The puzzles and tasks require more brain power than muscle power. But there will be some dexterity of the hands needed as well as the odd step. There are more details on each room below. We are currently testing our rooms for wheelchair suitability and will update these FAQ's as soon as we have completed testing. If you have no issues with the odd step or crawl please don't read the section below...Mini Spoiler Alerts!
  • I'D LIKE TO KNOW A LITTLE MORE DETAIL ABOUT STEPS AND CRAWLS...SPOILER ALERT
    Wizards & The Potion Master: At least one players will need to clear a shin high step and duck a little to access an area. All players must be able to clear a shin high step to continue through the game. Conjured Spirits & Demons: Be able to crawl/duck under a doorway. If anyone is unable to undertake any of these then please inform us before the game begins & we can arrange alternative access route. If you'd like more information please do not hesitate to Contact Us
  • HOW CAN I CONTACT YOU?
    You can find all of our contact details HERE
  • WHERE CAN I PARK?
    Euston Road Pay and Display is located right next door to us, plus there is various street parking available. Charges do vary through out the year so please check when you park.
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